TRACE UF: What is augmented reality criticism? Von Anastasia Kozak bei Thatcamp Gainesville 2015 April 20, 2015 Kategorisiert: Session Proposals, Session: Diskussion Stichwort: augmented reality, criticism, digital art, public discourse, trace Session-Vorschlag: Digital Dawdle — Smartphones for Historic Sites Von kathleen.hulser bei Thatcamp AHA 2015 Januar 5, 2015 Kategorisiert: Mobile, Session Proposals, Session: Diskussion Stichwort: augmented reality, historic sites, social media Dork Short: Submrge: Deeper Thinking About Games in Education Von Jeff Mummert bei THATCamp Harrisburg 2013 Oktober 26, 2013 Kategorisiert: Games Stichwort: augmented reality, games as text, mobile technology History on the Hoof-AGAIN. 2:45 Sat. Workshop Von kathleen.hulser bei THATCamp Museums NYC 2012 Mai 19, 2012 Kategorisiert: Uncategorized Stichwort: augmented reality, Bull, Hulser, Junaio, Tecumseh, War of 1812 General discussion – How can we use Augmented Reality to enhance a museum’s collection? Von miguel.palma bei THATCamp Museum Computer Network 2011 November 11, 2011 Kategorisiert: Mobile Stichwort: augmented reality, digital, new, nontraditional, technology AR for Poets Workshop Materials Von gbecker bei THATCamp Bay Area 2011 Oktober 23, 2011 Kategorisiert: Uncategorized Stichwort: AR, augmented reality, BuildAR, Hoppala, Layar Digital technologies in spaces Von chrischesher August 28, 2010 Kategorisiert: Uncategorized Stichwort: augmented reality, pervasive computing, robotics
Session-Vorschlag: Digital Dawdle — Smartphones for Historic Sites Von kathleen.hulser bei Thatcamp AHA 2015 Januar 5, 2015 Kategorisiert: Mobile, Session Proposals, Session: Diskussion Stichwort: augmented reality, historic sites, social media Dork Short: Submrge: Deeper Thinking About Games in Education Von Jeff Mummert bei THATCamp Harrisburg 2013 Oktober 26, 2013 Kategorisiert: Games Stichwort: augmented reality, games as text, mobile technology History on the Hoof-AGAIN. 2:45 Sat. Workshop Von kathleen.hulser bei THATCamp Museums NYC 2012 Mai 19, 2012 Kategorisiert: Uncategorized Stichwort: augmented reality, Bull, Hulser, Junaio, Tecumseh, War of 1812 General discussion – How can we use Augmented Reality to enhance a museum’s collection? Von miguel.palma bei THATCamp Museum Computer Network 2011 November 11, 2011 Kategorisiert: Mobile Stichwort: augmented reality, digital, new, nontraditional, technology AR for Poets Workshop Materials Von gbecker bei THATCamp Bay Area 2011 Oktober 23, 2011 Kategorisiert: Uncategorized Stichwort: AR, augmented reality, BuildAR, Hoppala, Layar Digital technologies in spaces Von chrischesher August 28, 2010 Kategorisiert: Uncategorized Stichwort: augmented reality, pervasive computing, robotics
Dork Short: Submrge: Deeper Thinking About Games in Education Von Jeff Mummert bei THATCamp Harrisburg 2013 Oktober 26, 2013 Kategorisiert: Games Stichwort: augmented reality, games as text, mobile technology History on the Hoof-AGAIN. 2:45 Sat. Workshop Von kathleen.hulser bei THATCamp Museums NYC 2012 Mai 19, 2012 Kategorisiert: Uncategorized Stichwort: augmented reality, Bull, Hulser, Junaio, Tecumseh, War of 1812 General discussion – How can we use Augmented Reality to enhance a museum’s collection? Von miguel.palma bei THATCamp Museum Computer Network 2011 November 11, 2011 Kategorisiert: Mobile Stichwort: augmented reality, digital, new, nontraditional, technology AR for Poets Workshop Materials Von gbecker bei THATCamp Bay Area 2011 Oktober 23, 2011 Kategorisiert: Uncategorized Stichwort: AR, augmented reality, BuildAR, Hoppala, Layar Digital technologies in spaces Von chrischesher August 28, 2010 Kategorisiert: Uncategorized Stichwort: augmented reality, pervasive computing, robotics
History on the Hoof-AGAIN. 2:45 Sat. Workshop Von kathleen.hulser bei THATCamp Museums NYC 2012 Mai 19, 2012 Kategorisiert: Uncategorized Stichwort: augmented reality, Bull, Hulser, Junaio, Tecumseh, War of 1812 General discussion – How can we use Augmented Reality to enhance a museum’s collection? Von miguel.palma bei THATCamp Museum Computer Network 2011 November 11, 2011 Kategorisiert: Mobile Stichwort: augmented reality, digital, new, nontraditional, technology AR for Poets Workshop Materials Von gbecker bei THATCamp Bay Area 2011 Oktober 23, 2011 Kategorisiert: Uncategorized Stichwort: AR, augmented reality, BuildAR, Hoppala, Layar Digital technologies in spaces Von chrischesher August 28, 2010 Kategorisiert: Uncategorized Stichwort: augmented reality, pervasive computing, robotics
General discussion – How can we use Augmented Reality to enhance a museum’s collection? Von miguel.palma bei THATCamp Museum Computer Network 2011 November 11, 2011 Kategorisiert: Mobile Stichwort: augmented reality, digital, new, nontraditional, technology AR for Poets Workshop Materials Von gbecker bei THATCamp Bay Area 2011 Oktober 23, 2011 Kategorisiert: Uncategorized Stichwort: AR, augmented reality, BuildAR, Hoppala, Layar Digital technologies in spaces Von chrischesher August 28, 2010 Kategorisiert: Uncategorized Stichwort: augmented reality, pervasive computing, robotics
AR for Poets Workshop Materials Von gbecker bei THATCamp Bay Area 2011 Oktober 23, 2011 Kategorisiert: Uncategorized Stichwort: AR, augmented reality, BuildAR, Hoppala, Layar Digital technologies in spaces Von chrischesher August 28, 2010 Kategorisiert: Uncategorized Stichwort: augmented reality, pervasive computing, robotics
Digital technologies in spaces Von chrischesher August 28, 2010 Kategorisiert: Uncategorized Stichwort: augmented reality, pervasive computing, robotics