Playing at Academia
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Lassen Sie uns lösen das NYT Kreuzworträtsel!
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Wählen Sie Ihr eigenes Abenteuer: Einfache Werkzeuge für Interactive Digital Writing
Digitales Kulturerbe und die gamification der Vergangenheit
EGo Go!
„Field of Cures“: Prototype video game about clinical trials
Let’s Get Proposing!
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Tour of an Imaginary Town
Notes for Games & the Humanities session
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Proposal: Virtual & Augmented Reality for Academic and Research Projects
Virtual Play as a Tool to Understand Implications of Technology
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Collaborative World Building Using Wikis and Digital Maps
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Aesthetics & Je Ne Sais Quoi in the Processes and Products of Academia and Design
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Mobile Digital Humanities
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