DH Possibilities for Architecture + Design Records Von Samantha Winn bei THATCamp ARLIS/NA + VRA Seattle 2016 Januar 24, 2016 Kategorisiert: Archiv, Collaboration, Bibliotheken, Mapping, Museums, Session Proposals, Session: Diskussion Stichwort: architecture, archives, design, emerging technologies, visual materials Using Balsamiq as a Design Tool for Individual and Team Projects Von Jamie Henthorn bei THATCamp Virginia 2013 Oktober 29, 2013 Kategorisiert: Uncategorized Stichwort: design, mock-ups, process Case Study: Designing and building a digital science museum exhibit for children Von paul.kassebaum bei Thatcamp New England 2012 Oktober 19, 2012 Kategorisiert: Museums, Session Proposals Stichwort: children, design, development, software Design of digital humanities resources Von Brian Rosenblum bei THATCamp Kansas 2011 September 17, 2011 Kategorisiert: Uncategorized Stichwort: contrapuntal text, design, interface, MVC, software, taxonomic encoding, typography Helpathon: Reimagine the digital encyclopedia for the 21st Century Von Charlene Mires bei THATCamp Philly 2011 September 12, 2011 Kategorisiert: Collaboration, Session Proposals, Session: Diskussion Stichwort: Access, design, Philadelphia Playing With the Past: Pick One of Three Von Trevor Owens bei Thatcamp CHNM 2010 Mai 19, 2010 Kategorisiert: Allgemein Stichwort: design, games, history, abspielen,en Building and designing projects for long term preservation Von karindalziel bei Thatcamp CHNM 2010 Mai 17, 2010 Kategorisiert: Project Management Stichwort: design, preservation, programming Developing, but not overdeveloping, a collaborative space Von Boone Gorges bei Thatcamp CHNM 2009 Juni 25, 2009 Kategorisiert: Collaboration Stichwort: design, development, open source
Using Balsamiq as a Design Tool for Individual and Team Projects Von Jamie Henthorn bei THATCamp Virginia 2013 Oktober 29, 2013 Kategorisiert: Uncategorized Stichwort: design, mock-ups, process Case Study: Designing and building a digital science museum exhibit for children Von paul.kassebaum bei Thatcamp New England 2012 Oktober 19, 2012 Kategorisiert: Museums, Session Proposals Stichwort: children, design, development, software Design of digital humanities resources Von Brian Rosenblum bei THATCamp Kansas 2011 September 17, 2011 Kategorisiert: Uncategorized Stichwort: contrapuntal text, design, interface, MVC, software, taxonomic encoding, typography Helpathon: Reimagine the digital encyclopedia for the 21st Century Von Charlene Mires bei THATCamp Philly 2011 September 12, 2011 Kategorisiert: Collaboration, Session Proposals, Session: Diskussion Stichwort: Access, design, Philadelphia Playing With the Past: Pick One of Three Von Trevor Owens bei Thatcamp CHNM 2010 Mai 19, 2010 Kategorisiert: Allgemein Stichwort: design, games, history, abspielen,en Building and designing projects for long term preservation Von karindalziel bei Thatcamp CHNM 2010 Mai 17, 2010 Kategorisiert: Project Management Stichwort: design, preservation, programming Developing, but not overdeveloping, a collaborative space Von Boone Gorges bei Thatcamp CHNM 2009 Juni 25, 2009 Kategorisiert: Collaboration Stichwort: design, development, open source
Case Study: Designing and building a digital science museum exhibit for children Von paul.kassebaum bei Thatcamp New England 2012 Oktober 19, 2012 Kategorisiert: Museums, Session Proposals Stichwort: children, design, development, software Design of digital humanities resources Von Brian Rosenblum bei THATCamp Kansas 2011 September 17, 2011 Kategorisiert: Uncategorized Stichwort: contrapuntal text, design, interface, MVC, software, taxonomic encoding, typography Helpathon: Reimagine the digital encyclopedia for the 21st Century Von Charlene Mires bei THATCamp Philly 2011 September 12, 2011 Kategorisiert: Collaboration, Session Proposals, Session: Diskussion Stichwort: Access, design, Philadelphia Playing With the Past: Pick One of Three Von Trevor Owens bei Thatcamp CHNM 2010 Mai 19, 2010 Kategorisiert: Allgemein Stichwort: design, games, history, abspielen,en Building and designing projects for long term preservation Von karindalziel bei Thatcamp CHNM 2010 Mai 17, 2010 Kategorisiert: Project Management Stichwort: design, preservation, programming Developing, but not overdeveloping, a collaborative space Von Boone Gorges bei Thatcamp CHNM 2009 Juni 25, 2009 Kategorisiert: Collaboration Stichwort: design, development, open source
Design of digital humanities resources Von Brian Rosenblum bei THATCamp Kansas 2011 September 17, 2011 Kategorisiert: Uncategorized Stichwort: contrapuntal text, design, interface, MVC, software, taxonomic encoding, typography Helpathon: Reimagine the digital encyclopedia for the 21st Century Von Charlene Mires bei THATCamp Philly 2011 September 12, 2011 Kategorisiert: Collaboration, Session Proposals, Session: Diskussion Stichwort: Access, design, Philadelphia Playing With the Past: Pick One of Three Von Trevor Owens bei Thatcamp CHNM 2010 Mai 19, 2010 Kategorisiert: Allgemein Stichwort: design, games, history, abspielen,en Building and designing projects for long term preservation Von karindalziel bei Thatcamp CHNM 2010 Mai 17, 2010 Kategorisiert: Project Management Stichwort: design, preservation, programming Developing, but not overdeveloping, a collaborative space Von Boone Gorges bei Thatcamp CHNM 2009 Juni 25, 2009 Kategorisiert: Collaboration Stichwort: design, development, open source
Helpathon: Reimagine the digital encyclopedia for the 21st Century Von Charlene Mires bei THATCamp Philly 2011 September 12, 2011 Kategorisiert: Collaboration, Session Proposals, Session: Diskussion Stichwort: Access, design, Philadelphia Playing With the Past: Pick One of Three Von Trevor Owens bei Thatcamp CHNM 2010 Mai 19, 2010 Kategorisiert: Allgemein Stichwort: design, games, history, abspielen,en Building and designing projects for long term preservation Von karindalziel bei Thatcamp CHNM 2010 Mai 17, 2010 Kategorisiert: Project Management Stichwort: design, preservation, programming Developing, but not overdeveloping, a collaborative space Von Boone Gorges bei Thatcamp CHNM 2009 Juni 25, 2009 Kategorisiert: Collaboration Stichwort: design, development, open source
Playing With the Past: Pick One of Three Von Trevor Owens bei Thatcamp CHNM 2010 Mai 19, 2010 Kategorisiert: Allgemein Stichwort: design, games, history, abspielen,en Building and designing projects for long term preservation Von karindalziel bei Thatcamp CHNM 2010 Mai 17, 2010 Kategorisiert: Project Management Stichwort: design, preservation, programming Developing, but not overdeveloping, a collaborative space Von Boone Gorges bei Thatcamp CHNM 2009 Juni 25, 2009 Kategorisiert: Collaboration Stichwort: design, development, open source
Building and designing projects for long term preservation Von karindalziel bei Thatcamp CHNM 2010 Mai 17, 2010 Kategorisiert: Project Management Stichwort: design, preservation, programming Developing, but not overdeveloping, a collaborative space Von Boone Gorges bei Thatcamp CHNM 2009 Juni 25, 2009 Kategorisiert: Collaboration Stichwort: design, development, open source
Developing, but not overdeveloping, a collaborative space Von Boone Gorges bei Thatcamp CHNM 2009 Juni 25, 2009 Kategorisiert: Collaboration Stichwort: design, development, open source