Can I Trust You? Exploring Social Deduction Games By Scott Nicholson at THATCamp Central New York 2014 April 8, 2014 Categorized: Games, General, Session Proposals, Session: Play Games for Change in CNY By Scott Nicholson at THATCamp Central New York 2014 March 31, 2014 Categorized: Games, General, Session Proposals Workshop Proposal- Game On: Implementing Gamification in Higher Ed By J.J. Sylvia IV at THATCamp Digital Knowledge 2014 March 27, 2014 Categorized: Games, Session Proposals, Session: Teach, Teaching, Workshops What’s Your Story? By John Glover at THATCamp New Souths 2014 March 14, 2014 Categorized: Archives, Blogging, Coding, Collaboration, Crowdsourcing, Diversity, Games, Libraries, Mapping, Mobile, Museums, Publishing, Research Methods, Session Proposals, Session: Make, Session: Play, Session: Talk, Session: Teach, Social Media, Teaching, Visualization Cat Battles – Using Papers Past Text to seed Game Play By Greig Roulston at THATCamp Wellington 2013 November 27, 2013 Categorized: Games, Session Proposals, Session: Talk Hacking Role-playing & Storytelling Games By Chad Sansing at THATCamp Virginia 2013 November 7, 2013 Categorized: Games, Session Proposals, Session: Make Tagged: Role-playing games, Storytelling games Dork Short: Submrge: Deeper Thinking About Games in Education By Jeff Mummert at THATCamp Harrisburg 2013 October 26, 2013 Categorized: Games Tagged: augmented reality, games as text, mobile technology Kids Track takes flight By Purdom Lindblad at THATCamp Virginia 2013 October 15, 2013 Categorized: Games, Mapping Tagged: kids track Bots By epiktistes at THATCamp Virginia 2013 October 10, 2013 Categorized: Collaboration, Digital Literacy, Games, Publishing, Session Proposals, Social Media Making Playful Things By Anastasia Salter at THATCamp Leadership 2013 October 10, 2013 Categorized: Games, Session Proposals Workshop – Digital Storytelling in the Humanities By Andy Petroski at THATCamp Harrisburg 2013 October 2, 2013 Categorized: Collaboration, Digital Literacy, Games, Mobile, Museums, Session Proposals, Session: Play, Session: Teach, Social Media, Teaching, Visualization, Workshops Tagged: interactive media, storytelling Kid-Friendly THATCamp! By Purdom Lindblad at THATCamp Virginia 2013 August 29, 2013 Categorized: Games Tagged: announcements, kids track Performing the ideal performing arts digital archive By Leanora Lange at THATCamp Performing Arts 2013 June 20, 2013 Categorized: Archives, Collaboration, Games, Session: Play Visualisations 101 By Pat Lockley at THATCAMP Digital Pedagogies 2013 June 8, 2013 Categorized: Coding, Games, Session Proposals, Session: Make, Session: Play, Session: Teach, Visualization Community, collaboration, and learning in/with/through social media By dmascle at THATCamp Kentucky 2013 May 27, 2013 Categorized: Collaboration, Crowdsourcing, Digital Literacy, Games, Session Proposals, Social Media, Teaching Session proposal: Gamification and “thirding” the DH Intro By Jacque Wernimont at THATCamp Feminisms West 2013 March 12, 2013 Categorized: Games, Session: Talk, Session: Teach Session proposal: Video game studies and DH By Jacque Wernimont at THATCamp Feminisms West 2013 March 11, 2013 Categorized: Games, Session: Talk, Session: Teach Session Proposal: Gaming the Library By Laura Braunstein at THATCamp Libraries 2013 February 12, 2013 Categorized: Games, Session Proposals Session Proposal: La machine à tweets By Marc Rowley at THATCamp QueensU 2013 February 3, 2013 Categorized: Collaboration, Digital Literacy, Games, Session Proposals, Social Media, Teaching, Workshops Disruptive Pedagogy Meets Procedural Rhetoric By Sherman Dorn at THATCamp Florida 2013 January 29, 2013 Categorized: Games, Session Proposals, Session: Make, Session: Play, Teaching Gaming in the Classroom By david.mcconeghy at THATCamp American Historical Association 2013 January 1, 2013 Categorized: Collaboration, Digital Literacy, Games, Session Proposals, Teaching Making Jews in the Digital Humanities By Laura Leibman at THATCamp Jewish Studies 2012 December 12, 2012 Categorized: Archives, Collaboration, Diversity, Games, Museums, Session Proposals, Session: Talk Mapping the Network: Cybercartographies and Non-Zero Interfaces By amandastarlinggould at THATCamp Theory 2012 October 1, 2012 Categorized: Collaboration, Games, Linked Data, Mapping, Museums, Visualization Game Accessibility Guidelines By Shawn Graham at THATCamp Accessibility 2012 September 11, 2012 Categorized: Games Role Playing Games (RPGs) in the Classroom: Fleshspace vs. Digital By adelinekoh at THATCamp CHNM 2012 June 15, 2012 Categorized: Games, Teaching Previous page Next page
Games for Change in CNY By Scott Nicholson at THATCamp Central New York 2014 March 31, 2014 Categorized: Games, General, Session Proposals Workshop Proposal- Game On: Implementing Gamification in Higher Ed By J.J. Sylvia IV at THATCamp Digital Knowledge 2014 March 27, 2014 Categorized: Games, Session Proposals, Session: Teach, Teaching, Workshops What’s Your Story? By John Glover at THATCamp New Souths 2014 March 14, 2014 Categorized: Archives, Blogging, Coding, Collaboration, Crowdsourcing, Diversity, Games, Libraries, Mapping, Mobile, Museums, Publishing, Research Methods, Session Proposals, Session: Make, Session: Play, Session: Talk, Session: Teach, Social Media, Teaching, Visualization Cat Battles – Using Papers Past Text to seed Game Play By Greig Roulston at THATCamp Wellington 2013 November 27, 2013 Categorized: Games, Session Proposals, Session: Talk Hacking Role-playing & Storytelling Games By Chad Sansing at THATCamp Virginia 2013 November 7, 2013 Categorized: Games, Session Proposals, Session: Make Tagged: Role-playing games, Storytelling games Dork Short: Submrge: Deeper Thinking About Games in Education By Jeff Mummert at THATCamp Harrisburg 2013 October 26, 2013 Categorized: Games Tagged: augmented reality, games as text, mobile technology Kids Track takes flight By Purdom Lindblad at THATCamp Virginia 2013 October 15, 2013 Categorized: Games, Mapping Tagged: kids track Bots By epiktistes at THATCamp Virginia 2013 October 10, 2013 Categorized: Collaboration, Digital Literacy, Games, Publishing, Session Proposals, Social Media Making Playful Things By Anastasia Salter at THATCamp Leadership 2013 October 10, 2013 Categorized: Games, Session Proposals Workshop – Digital Storytelling in the Humanities By Andy Petroski at THATCamp Harrisburg 2013 October 2, 2013 Categorized: Collaboration, Digital Literacy, Games, Mobile, Museums, Session Proposals, Session: Play, Session: Teach, Social Media, Teaching, Visualization, Workshops Tagged: interactive media, storytelling Kid-Friendly THATCamp! By Purdom Lindblad at THATCamp Virginia 2013 August 29, 2013 Categorized: Games Tagged: announcements, kids track Performing the ideal performing arts digital archive By Leanora Lange at THATCamp Performing Arts 2013 June 20, 2013 Categorized: Archives, Collaboration, Games, Session: Play Visualisations 101 By Pat Lockley at THATCAMP Digital Pedagogies 2013 June 8, 2013 Categorized: Coding, Games, Session Proposals, Session: Make, Session: Play, Session: Teach, Visualization Community, collaboration, and learning in/with/through social media By dmascle at THATCamp Kentucky 2013 May 27, 2013 Categorized: Collaboration, Crowdsourcing, Digital Literacy, Games, Session Proposals, Social Media, Teaching Session proposal: Gamification and “thirding” the DH Intro By Jacque Wernimont at THATCamp Feminisms West 2013 March 12, 2013 Categorized: Games, Session: Talk, Session: Teach Session proposal: Video game studies and DH By Jacque Wernimont at THATCamp Feminisms West 2013 March 11, 2013 Categorized: Games, Session: Talk, Session: Teach Session Proposal: Gaming the Library By Laura Braunstein at THATCamp Libraries 2013 February 12, 2013 Categorized: Games, Session Proposals Session Proposal: La machine à tweets By Marc Rowley at THATCamp QueensU 2013 February 3, 2013 Categorized: Collaboration, Digital Literacy, Games, Session Proposals, Social Media, Teaching, Workshops Disruptive Pedagogy Meets Procedural Rhetoric By Sherman Dorn at THATCamp Florida 2013 January 29, 2013 Categorized: Games, Session Proposals, Session: Make, Session: Play, Teaching Gaming in the Classroom By david.mcconeghy at THATCamp American Historical Association 2013 January 1, 2013 Categorized: Collaboration, Digital Literacy, Games, Session Proposals, Teaching Making Jews in the Digital Humanities By Laura Leibman at THATCamp Jewish Studies 2012 December 12, 2012 Categorized: Archives, Collaboration, Diversity, Games, Museums, Session Proposals, Session: Talk Mapping the Network: Cybercartographies and Non-Zero Interfaces By amandastarlinggould at THATCamp Theory 2012 October 1, 2012 Categorized: Collaboration, Games, Linked Data, Mapping, Museums, Visualization Game Accessibility Guidelines By Shawn Graham at THATCamp Accessibility 2012 September 11, 2012 Categorized: Games Role Playing Games (RPGs) in the Classroom: Fleshspace vs. Digital By adelinekoh at THATCamp CHNM 2012 June 15, 2012 Categorized: Games, Teaching Previous page Next page
Workshop Proposal- Game On: Implementing Gamification in Higher Ed By J.J. Sylvia IV at THATCamp Digital Knowledge 2014 March 27, 2014 Categorized: Games, Session Proposals, Session: Teach, Teaching, Workshops What’s Your Story? By John Glover at THATCamp New Souths 2014 March 14, 2014 Categorized: Archives, Blogging, Coding, Collaboration, Crowdsourcing, Diversity, Games, Libraries, Mapping, Mobile, Museums, Publishing, Research Methods, Session Proposals, Session: Make, Session: Play, Session: Talk, Session: Teach, Social Media, Teaching, Visualization Cat Battles – Using Papers Past Text to seed Game Play By Greig Roulston at THATCamp Wellington 2013 November 27, 2013 Categorized: Games, Session Proposals, Session: Talk Hacking Role-playing & Storytelling Games By Chad Sansing at THATCamp Virginia 2013 November 7, 2013 Categorized: Games, Session Proposals, Session: Make Tagged: Role-playing games, Storytelling games Dork Short: Submrge: Deeper Thinking About Games in Education By Jeff Mummert at THATCamp Harrisburg 2013 October 26, 2013 Categorized: Games Tagged: augmented reality, games as text, mobile technology Kids Track takes flight By Purdom Lindblad at THATCamp Virginia 2013 October 15, 2013 Categorized: Games, Mapping Tagged: kids track Bots By epiktistes at THATCamp Virginia 2013 October 10, 2013 Categorized: Collaboration, Digital Literacy, Games, Publishing, Session Proposals, Social Media Making Playful Things By Anastasia Salter at THATCamp Leadership 2013 October 10, 2013 Categorized: Games, Session Proposals Workshop – Digital Storytelling in the Humanities By Andy Petroski at THATCamp Harrisburg 2013 October 2, 2013 Categorized: Collaboration, Digital Literacy, Games, Mobile, Museums, Session Proposals, Session: Play, Session: Teach, Social Media, Teaching, Visualization, Workshops Tagged: interactive media, storytelling Kid-Friendly THATCamp! By Purdom Lindblad at THATCamp Virginia 2013 August 29, 2013 Categorized: Games Tagged: announcements, kids track Performing the ideal performing arts digital archive By Leanora Lange at THATCamp Performing Arts 2013 June 20, 2013 Categorized: Archives, Collaboration, Games, Session: Play Visualisations 101 By Pat Lockley at THATCAMP Digital Pedagogies 2013 June 8, 2013 Categorized: Coding, Games, Session Proposals, Session: Make, Session: Play, Session: Teach, Visualization Community, collaboration, and learning in/with/through social media By dmascle at THATCamp Kentucky 2013 May 27, 2013 Categorized: Collaboration, Crowdsourcing, Digital Literacy, Games, Session Proposals, Social Media, Teaching Session proposal: Gamification and “thirding” the DH Intro By Jacque Wernimont at THATCamp Feminisms West 2013 March 12, 2013 Categorized: Games, Session: Talk, Session: Teach Session proposal: Video game studies and DH By Jacque Wernimont at THATCamp Feminisms West 2013 March 11, 2013 Categorized: Games, Session: Talk, Session: Teach Session Proposal: Gaming the Library By Laura Braunstein at THATCamp Libraries 2013 February 12, 2013 Categorized: Games, Session Proposals Session Proposal: La machine à tweets By Marc Rowley at THATCamp QueensU 2013 February 3, 2013 Categorized: Collaboration, Digital Literacy, Games, Session Proposals, Social Media, Teaching, Workshops Disruptive Pedagogy Meets Procedural Rhetoric By Sherman Dorn at THATCamp Florida 2013 January 29, 2013 Categorized: Games, Session Proposals, Session: Make, Session: Play, Teaching Gaming in the Classroom By david.mcconeghy at THATCamp American Historical Association 2013 January 1, 2013 Categorized: Collaboration, Digital Literacy, Games, Session Proposals, Teaching Making Jews in the Digital Humanities By Laura Leibman at THATCamp Jewish Studies 2012 December 12, 2012 Categorized: Archives, Collaboration, Diversity, Games, Museums, Session Proposals, Session: Talk Mapping the Network: Cybercartographies and Non-Zero Interfaces By amandastarlinggould at THATCamp Theory 2012 October 1, 2012 Categorized: Collaboration, Games, Linked Data, Mapping, Museums, Visualization Game Accessibility Guidelines By Shawn Graham at THATCamp Accessibility 2012 September 11, 2012 Categorized: Games Role Playing Games (RPGs) in the Classroom: Fleshspace vs. Digital By adelinekoh at THATCamp CHNM 2012 June 15, 2012 Categorized: Games, Teaching Previous page Next page
What’s Your Story? By John Glover at THATCamp New Souths 2014 March 14, 2014 Categorized: Archives, Blogging, Coding, Collaboration, Crowdsourcing, Diversity, Games, Libraries, Mapping, Mobile, Museums, Publishing, Research Methods, Session Proposals, Session: Make, Session: Play, Session: Talk, Session: Teach, Social Media, Teaching, Visualization Cat Battles – Using Papers Past Text to seed Game Play By Greig Roulston at THATCamp Wellington 2013 November 27, 2013 Categorized: Games, Session Proposals, Session: Talk Hacking Role-playing & Storytelling Games By Chad Sansing at THATCamp Virginia 2013 November 7, 2013 Categorized: Games, Session Proposals, Session: Make Tagged: Role-playing games, Storytelling games Dork Short: Submrge: Deeper Thinking About Games in Education By Jeff Mummert at THATCamp Harrisburg 2013 October 26, 2013 Categorized: Games Tagged: augmented reality, games as text, mobile technology Kids Track takes flight By Purdom Lindblad at THATCamp Virginia 2013 October 15, 2013 Categorized: Games, Mapping Tagged: kids track Bots By epiktistes at THATCamp Virginia 2013 October 10, 2013 Categorized: Collaboration, Digital Literacy, Games, Publishing, Session Proposals, Social Media Making Playful Things By Anastasia Salter at THATCamp Leadership 2013 October 10, 2013 Categorized: Games, Session Proposals Workshop – Digital Storytelling in the Humanities By Andy Petroski at THATCamp Harrisburg 2013 October 2, 2013 Categorized: Collaboration, Digital Literacy, Games, Mobile, Museums, Session Proposals, Session: Play, Session: Teach, Social Media, Teaching, Visualization, Workshops Tagged: interactive media, storytelling Kid-Friendly THATCamp! By Purdom Lindblad at THATCamp Virginia 2013 August 29, 2013 Categorized: Games Tagged: announcements, kids track Performing the ideal performing arts digital archive By Leanora Lange at THATCamp Performing Arts 2013 June 20, 2013 Categorized: Archives, Collaboration, Games, Session: Play Visualisations 101 By Pat Lockley at THATCAMP Digital Pedagogies 2013 June 8, 2013 Categorized: Coding, Games, Session Proposals, Session: Make, Session: Play, Session: Teach, Visualization Community, collaboration, and learning in/with/through social media By dmascle at THATCamp Kentucky 2013 May 27, 2013 Categorized: Collaboration, Crowdsourcing, Digital Literacy, Games, Session Proposals, Social Media, Teaching Session proposal: Gamification and “thirding” the DH Intro By Jacque Wernimont at THATCamp Feminisms West 2013 March 12, 2013 Categorized: Games, Session: Talk, Session: Teach Session proposal: Video game studies and DH By Jacque Wernimont at THATCamp Feminisms West 2013 March 11, 2013 Categorized: Games, Session: Talk, Session: Teach Session Proposal: Gaming the Library By Laura Braunstein at THATCamp Libraries 2013 February 12, 2013 Categorized: Games, Session Proposals Session Proposal: La machine à tweets By Marc Rowley at THATCamp QueensU 2013 February 3, 2013 Categorized: Collaboration, Digital Literacy, Games, Session Proposals, Social Media, Teaching, Workshops Disruptive Pedagogy Meets Procedural Rhetoric By Sherman Dorn at THATCamp Florida 2013 January 29, 2013 Categorized: Games, Session Proposals, Session: Make, Session: Play, Teaching Gaming in the Classroom By david.mcconeghy at THATCamp American Historical Association 2013 January 1, 2013 Categorized: Collaboration, Digital Literacy, Games, Session Proposals, Teaching Making Jews in the Digital Humanities By Laura Leibman at THATCamp Jewish Studies 2012 December 12, 2012 Categorized: Archives, Collaboration, Diversity, Games, Museums, Session Proposals, Session: Talk Mapping the Network: Cybercartographies and Non-Zero Interfaces By amandastarlinggould at THATCamp Theory 2012 October 1, 2012 Categorized: Collaboration, Games, Linked Data, Mapping, Museums, Visualization Game Accessibility Guidelines By Shawn Graham at THATCamp Accessibility 2012 September 11, 2012 Categorized: Games Role Playing Games (RPGs) in the Classroom: Fleshspace vs. Digital By adelinekoh at THATCamp CHNM 2012 June 15, 2012 Categorized: Games, Teaching Previous page Next page
Cat Battles – Using Papers Past Text to seed Game Play By Greig Roulston at THATCamp Wellington 2013 November 27, 2013 Categorized: Games, Session Proposals, Session: Talk Hacking Role-playing & Storytelling Games By Chad Sansing at THATCamp Virginia 2013 November 7, 2013 Categorized: Games, Session Proposals, Session: Make Tagged: Role-playing games, Storytelling games Dork Short: Submrge: Deeper Thinking About Games in Education By Jeff Mummert at THATCamp Harrisburg 2013 October 26, 2013 Categorized: Games Tagged: augmented reality, games as text, mobile technology Kids Track takes flight By Purdom Lindblad at THATCamp Virginia 2013 October 15, 2013 Categorized: Games, Mapping Tagged: kids track Bots By epiktistes at THATCamp Virginia 2013 October 10, 2013 Categorized: Collaboration, Digital Literacy, Games, Publishing, Session Proposals, Social Media Making Playful Things By Anastasia Salter at THATCamp Leadership 2013 October 10, 2013 Categorized: Games, Session Proposals Workshop – Digital Storytelling in the Humanities By Andy Petroski at THATCamp Harrisburg 2013 October 2, 2013 Categorized: Collaboration, Digital Literacy, Games, Mobile, Museums, Session Proposals, Session: Play, Session: Teach, Social Media, Teaching, Visualization, Workshops Tagged: interactive media, storytelling Kid-Friendly THATCamp! By Purdom Lindblad at THATCamp Virginia 2013 August 29, 2013 Categorized: Games Tagged: announcements, kids track Performing the ideal performing arts digital archive By Leanora Lange at THATCamp Performing Arts 2013 June 20, 2013 Categorized: Archives, Collaboration, Games, Session: Play Visualisations 101 By Pat Lockley at THATCAMP Digital Pedagogies 2013 June 8, 2013 Categorized: Coding, Games, Session Proposals, Session: Make, Session: Play, Session: Teach, Visualization Community, collaboration, and learning in/with/through social media By dmascle at THATCamp Kentucky 2013 May 27, 2013 Categorized: Collaboration, Crowdsourcing, Digital Literacy, Games, Session Proposals, Social Media, Teaching Session proposal: Gamification and “thirding” the DH Intro By Jacque Wernimont at THATCamp Feminisms West 2013 March 12, 2013 Categorized: Games, Session: Talk, Session: Teach Session proposal: Video game studies and DH By Jacque Wernimont at THATCamp Feminisms West 2013 March 11, 2013 Categorized: Games, Session: Talk, Session: Teach Session Proposal: Gaming the Library By Laura Braunstein at THATCamp Libraries 2013 February 12, 2013 Categorized: Games, Session Proposals Session Proposal: La machine à tweets By Marc Rowley at THATCamp QueensU 2013 February 3, 2013 Categorized: Collaboration, Digital Literacy, Games, Session Proposals, Social Media, Teaching, Workshops Disruptive Pedagogy Meets Procedural Rhetoric By Sherman Dorn at THATCamp Florida 2013 January 29, 2013 Categorized: Games, Session Proposals, Session: Make, Session: Play, Teaching Gaming in the Classroom By david.mcconeghy at THATCamp American Historical Association 2013 January 1, 2013 Categorized: Collaboration, Digital Literacy, Games, Session Proposals, Teaching Making Jews in the Digital Humanities By Laura Leibman at THATCamp Jewish Studies 2012 December 12, 2012 Categorized: Archives, Collaboration, Diversity, Games, Museums, Session Proposals, Session: Talk Mapping the Network: Cybercartographies and Non-Zero Interfaces By amandastarlinggould at THATCamp Theory 2012 October 1, 2012 Categorized: Collaboration, Games, Linked Data, Mapping, Museums, Visualization Game Accessibility Guidelines By Shawn Graham at THATCamp Accessibility 2012 September 11, 2012 Categorized: Games Role Playing Games (RPGs) in the Classroom: Fleshspace vs. Digital By adelinekoh at THATCamp CHNM 2012 June 15, 2012 Categorized: Games, Teaching Previous page Next page
Hacking Role-playing & Storytelling Games By Chad Sansing at THATCamp Virginia 2013 November 7, 2013 Categorized: Games, Session Proposals, Session: Make Tagged: Role-playing games, Storytelling games Dork Short: Submrge: Deeper Thinking About Games in Education By Jeff Mummert at THATCamp Harrisburg 2013 October 26, 2013 Categorized: Games Tagged: augmented reality, games as text, mobile technology Kids Track takes flight By Purdom Lindblad at THATCamp Virginia 2013 October 15, 2013 Categorized: Games, Mapping Tagged: kids track Bots By epiktistes at THATCamp Virginia 2013 October 10, 2013 Categorized: Collaboration, Digital Literacy, Games, Publishing, Session Proposals, Social Media Making Playful Things By Anastasia Salter at THATCamp Leadership 2013 October 10, 2013 Categorized: Games, Session Proposals Workshop – Digital Storytelling in the Humanities By Andy Petroski at THATCamp Harrisburg 2013 October 2, 2013 Categorized: Collaboration, Digital Literacy, Games, Mobile, Museums, Session Proposals, Session: Play, Session: Teach, Social Media, Teaching, Visualization, Workshops Tagged: interactive media, storytelling Kid-Friendly THATCamp! By Purdom Lindblad at THATCamp Virginia 2013 August 29, 2013 Categorized: Games Tagged: announcements, kids track Performing the ideal performing arts digital archive By Leanora Lange at THATCamp Performing Arts 2013 June 20, 2013 Categorized: Archives, Collaboration, Games, Session: Play Visualisations 101 By Pat Lockley at THATCAMP Digital Pedagogies 2013 June 8, 2013 Categorized: Coding, Games, Session Proposals, Session: Make, Session: Play, Session: Teach, Visualization Community, collaboration, and learning in/with/through social media By dmascle at THATCamp Kentucky 2013 May 27, 2013 Categorized: Collaboration, Crowdsourcing, Digital Literacy, Games, Session Proposals, Social Media, Teaching Session proposal: Gamification and “thirding” the DH Intro By Jacque Wernimont at THATCamp Feminisms West 2013 March 12, 2013 Categorized: Games, Session: Talk, Session: Teach Session proposal: Video game studies and DH By Jacque Wernimont at THATCamp Feminisms West 2013 March 11, 2013 Categorized: Games, Session: Talk, Session: Teach Session Proposal: Gaming the Library By Laura Braunstein at THATCamp Libraries 2013 February 12, 2013 Categorized: Games, Session Proposals Session Proposal: La machine à tweets By Marc Rowley at THATCamp QueensU 2013 February 3, 2013 Categorized: Collaboration, Digital Literacy, Games, Session Proposals, Social Media, Teaching, Workshops Disruptive Pedagogy Meets Procedural Rhetoric By Sherman Dorn at THATCamp Florida 2013 January 29, 2013 Categorized: Games, Session Proposals, Session: Make, Session: Play, Teaching Gaming in the Classroom By david.mcconeghy at THATCamp American Historical Association 2013 January 1, 2013 Categorized: Collaboration, Digital Literacy, Games, Session Proposals, Teaching Making Jews in the Digital Humanities By Laura Leibman at THATCamp Jewish Studies 2012 December 12, 2012 Categorized: Archives, Collaboration, Diversity, Games, Museums, Session Proposals, Session: Talk Mapping the Network: Cybercartographies and Non-Zero Interfaces By amandastarlinggould at THATCamp Theory 2012 October 1, 2012 Categorized: Collaboration, Games, Linked Data, Mapping, Museums, Visualization Game Accessibility Guidelines By Shawn Graham at THATCamp Accessibility 2012 September 11, 2012 Categorized: Games Role Playing Games (RPGs) in the Classroom: Fleshspace vs. Digital By adelinekoh at THATCamp CHNM 2012 June 15, 2012 Categorized: Games, Teaching Previous page Next page
Dork Short: Submrge: Deeper Thinking About Games in Education By Jeff Mummert at THATCamp Harrisburg 2013 October 26, 2013 Categorized: Games Tagged: augmented reality, games as text, mobile technology Kids Track takes flight By Purdom Lindblad at THATCamp Virginia 2013 October 15, 2013 Categorized: Games, Mapping Tagged: kids track Bots By epiktistes at THATCamp Virginia 2013 October 10, 2013 Categorized: Collaboration, Digital Literacy, Games, Publishing, Session Proposals, Social Media Making Playful Things By Anastasia Salter at THATCamp Leadership 2013 October 10, 2013 Categorized: Games, Session Proposals Workshop – Digital Storytelling in the Humanities By Andy Petroski at THATCamp Harrisburg 2013 October 2, 2013 Categorized: Collaboration, Digital Literacy, Games, Mobile, Museums, Session Proposals, Session: Play, Session: Teach, Social Media, Teaching, Visualization, Workshops Tagged: interactive media, storytelling Kid-Friendly THATCamp! By Purdom Lindblad at THATCamp Virginia 2013 August 29, 2013 Categorized: Games Tagged: announcements, kids track Performing the ideal performing arts digital archive By Leanora Lange at THATCamp Performing Arts 2013 June 20, 2013 Categorized: Archives, Collaboration, Games, Session: Play Visualisations 101 By Pat Lockley at THATCAMP Digital Pedagogies 2013 June 8, 2013 Categorized: Coding, Games, Session Proposals, Session: Make, Session: Play, Session: Teach, Visualization Community, collaboration, and learning in/with/through social media By dmascle at THATCamp Kentucky 2013 May 27, 2013 Categorized: Collaboration, Crowdsourcing, Digital Literacy, Games, Session Proposals, Social Media, Teaching Session proposal: Gamification and “thirding” the DH Intro By Jacque Wernimont at THATCamp Feminisms West 2013 March 12, 2013 Categorized: Games, Session: Talk, Session: Teach Session proposal: Video game studies and DH By Jacque Wernimont at THATCamp Feminisms West 2013 March 11, 2013 Categorized: Games, Session: Talk, Session: Teach Session Proposal: Gaming the Library By Laura Braunstein at THATCamp Libraries 2013 February 12, 2013 Categorized: Games, Session Proposals Session Proposal: La machine à tweets By Marc Rowley at THATCamp QueensU 2013 February 3, 2013 Categorized: Collaboration, Digital Literacy, Games, Session Proposals, Social Media, Teaching, Workshops Disruptive Pedagogy Meets Procedural Rhetoric By Sherman Dorn at THATCamp Florida 2013 January 29, 2013 Categorized: Games, Session Proposals, Session: Make, Session: Play, Teaching Gaming in the Classroom By david.mcconeghy at THATCamp American Historical Association 2013 January 1, 2013 Categorized: Collaboration, Digital Literacy, Games, Session Proposals, Teaching Making Jews in the Digital Humanities By Laura Leibman at THATCamp Jewish Studies 2012 December 12, 2012 Categorized: Archives, Collaboration, Diversity, Games, Museums, Session Proposals, Session: Talk Mapping the Network: Cybercartographies and Non-Zero Interfaces By amandastarlinggould at THATCamp Theory 2012 October 1, 2012 Categorized: Collaboration, Games, Linked Data, Mapping, Museums, Visualization Game Accessibility Guidelines By Shawn Graham at THATCamp Accessibility 2012 September 11, 2012 Categorized: Games Role Playing Games (RPGs) in the Classroom: Fleshspace vs. Digital By adelinekoh at THATCamp CHNM 2012 June 15, 2012 Categorized: Games, Teaching Previous page Next page
Kids Track takes flight By Purdom Lindblad at THATCamp Virginia 2013 October 15, 2013 Categorized: Games, Mapping Tagged: kids track Bots By epiktistes at THATCamp Virginia 2013 October 10, 2013 Categorized: Collaboration, Digital Literacy, Games, Publishing, Session Proposals, Social Media Making Playful Things By Anastasia Salter at THATCamp Leadership 2013 October 10, 2013 Categorized: Games, Session Proposals Workshop – Digital Storytelling in the Humanities By Andy Petroski at THATCamp Harrisburg 2013 October 2, 2013 Categorized: Collaboration, Digital Literacy, Games, Mobile, Museums, Session Proposals, Session: Play, Session: Teach, Social Media, Teaching, Visualization, Workshops Tagged: interactive media, storytelling Kid-Friendly THATCamp! By Purdom Lindblad at THATCamp Virginia 2013 August 29, 2013 Categorized: Games Tagged: announcements, kids track Performing the ideal performing arts digital archive By Leanora Lange at THATCamp Performing Arts 2013 June 20, 2013 Categorized: Archives, Collaboration, Games, Session: Play Visualisations 101 By Pat Lockley at THATCAMP Digital Pedagogies 2013 June 8, 2013 Categorized: Coding, Games, Session Proposals, Session: Make, Session: Play, Session: Teach, Visualization Community, collaboration, and learning in/with/through social media By dmascle at THATCamp Kentucky 2013 May 27, 2013 Categorized: Collaboration, Crowdsourcing, Digital Literacy, Games, Session Proposals, Social Media, Teaching Session proposal: Gamification and “thirding” the DH Intro By Jacque Wernimont at THATCamp Feminisms West 2013 March 12, 2013 Categorized: Games, Session: Talk, Session: Teach Session proposal: Video game studies and DH By Jacque Wernimont at THATCamp Feminisms West 2013 March 11, 2013 Categorized: Games, Session: Talk, Session: Teach Session Proposal: Gaming the Library By Laura Braunstein at THATCamp Libraries 2013 February 12, 2013 Categorized: Games, Session Proposals Session Proposal: La machine à tweets By Marc Rowley at THATCamp QueensU 2013 February 3, 2013 Categorized: Collaboration, Digital Literacy, Games, Session Proposals, Social Media, Teaching, Workshops Disruptive Pedagogy Meets Procedural Rhetoric By Sherman Dorn at THATCamp Florida 2013 January 29, 2013 Categorized: Games, Session Proposals, Session: Make, Session: Play, Teaching Gaming in the Classroom By david.mcconeghy at THATCamp American Historical Association 2013 January 1, 2013 Categorized: Collaboration, Digital Literacy, Games, Session Proposals, Teaching Making Jews in the Digital Humanities By Laura Leibman at THATCamp Jewish Studies 2012 December 12, 2012 Categorized: Archives, Collaboration, Diversity, Games, Museums, Session Proposals, Session: Talk Mapping the Network: Cybercartographies and Non-Zero Interfaces By amandastarlinggould at THATCamp Theory 2012 October 1, 2012 Categorized: Collaboration, Games, Linked Data, Mapping, Museums, Visualization Game Accessibility Guidelines By Shawn Graham at THATCamp Accessibility 2012 September 11, 2012 Categorized: Games Role Playing Games (RPGs) in the Classroom: Fleshspace vs. Digital By adelinekoh at THATCamp CHNM 2012 June 15, 2012 Categorized: Games, Teaching Previous page Next page
Bots By epiktistes at THATCamp Virginia 2013 October 10, 2013 Categorized: Collaboration, Digital Literacy, Games, Publishing, Session Proposals, Social Media Making Playful Things By Anastasia Salter at THATCamp Leadership 2013 October 10, 2013 Categorized: Games, Session Proposals Workshop – Digital Storytelling in the Humanities By Andy Petroski at THATCamp Harrisburg 2013 October 2, 2013 Categorized: Collaboration, Digital Literacy, Games, Mobile, Museums, Session Proposals, Session: Play, Session: Teach, Social Media, Teaching, Visualization, Workshops Tagged: interactive media, storytelling Kid-Friendly THATCamp! By Purdom Lindblad at THATCamp Virginia 2013 August 29, 2013 Categorized: Games Tagged: announcements, kids track Performing the ideal performing arts digital archive By Leanora Lange at THATCamp Performing Arts 2013 June 20, 2013 Categorized: Archives, Collaboration, Games, Session: Play Visualisations 101 By Pat Lockley at THATCAMP Digital Pedagogies 2013 June 8, 2013 Categorized: Coding, Games, Session Proposals, Session: Make, Session: Play, Session: Teach, Visualization Community, collaboration, and learning in/with/through social media By dmascle at THATCamp Kentucky 2013 May 27, 2013 Categorized: Collaboration, Crowdsourcing, Digital Literacy, Games, Session Proposals, Social Media, Teaching Session proposal: Gamification and “thirding” the DH Intro By Jacque Wernimont at THATCamp Feminisms West 2013 March 12, 2013 Categorized: Games, Session: Talk, Session: Teach Session proposal: Video game studies and DH By Jacque Wernimont at THATCamp Feminisms West 2013 March 11, 2013 Categorized: Games, Session: Talk, Session: Teach Session Proposal: Gaming the Library By Laura Braunstein at THATCamp Libraries 2013 February 12, 2013 Categorized: Games, Session Proposals Session Proposal: La machine à tweets By Marc Rowley at THATCamp QueensU 2013 February 3, 2013 Categorized: Collaboration, Digital Literacy, Games, Session Proposals, Social Media, Teaching, Workshops Disruptive Pedagogy Meets Procedural Rhetoric By Sherman Dorn at THATCamp Florida 2013 January 29, 2013 Categorized: Games, Session Proposals, Session: Make, Session: Play, Teaching Gaming in the Classroom By david.mcconeghy at THATCamp American Historical Association 2013 January 1, 2013 Categorized: Collaboration, Digital Literacy, Games, Session Proposals, Teaching Making Jews in the Digital Humanities By Laura Leibman at THATCamp Jewish Studies 2012 December 12, 2012 Categorized: Archives, Collaboration, Diversity, Games, Museums, Session Proposals, Session: Talk Mapping the Network: Cybercartographies and Non-Zero Interfaces By amandastarlinggould at THATCamp Theory 2012 October 1, 2012 Categorized: Collaboration, Games, Linked Data, Mapping, Museums, Visualization Game Accessibility Guidelines By Shawn Graham at THATCamp Accessibility 2012 September 11, 2012 Categorized: Games Role Playing Games (RPGs) in the Classroom: Fleshspace vs. Digital By adelinekoh at THATCamp CHNM 2012 June 15, 2012 Categorized: Games, Teaching Previous page Next page
Making Playful Things By Anastasia Salter at THATCamp Leadership 2013 October 10, 2013 Categorized: Games, Session Proposals Workshop – Digital Storytelling in the Humanities By Andy Petroski at THATCamp Harrisburg 2013 October 2, 2013 Categorized: Collaboration, Digital Literacy, Games, Mobile, Museums, Session Proposals, Session: Play, Session: Teach, Social Media, Teaching, Visualization, Workshops Tagged: interactive media, storytelling Kid-Friendly THATCamp! By Purdom Lindblad at THATCamp Virginia 2013 August 29, 2013 Categorized: Games Tagged: announcements, kids track Performing the ideal performing arts digital archive By Leanora Lange at THATCamp Performing Arts 2013 June 20, 2013 Categorized: Archives, Collaboration, Games, Session: Play Visualisations 101 By Pat Lockley at THATCAMP Digital Pedagogies 2013 June 8, 2013 Categorized: Coding, Games, Session Proposals, Session: Make, Session: Play, Session: Teach, Visualization Community, collaboration, and learning in/with/through social media By dmascle at THATCamp Kentucky 2013 May 27, 2013 Categorized: Collaboration, Crowdsourcing, Digital Literacy, Games, Session Proposals, Social Media, Teaching Session proposal: Gamification and “thirding” the DH Intro By Jacque Wernimont at THATCamp Feminisms West 2013 March 12, 2013 Categorized: Games, Session: Talk, Session: Teach Session proposal: Video game studies and DH By Jacque Wernimont at THATCamp Feminisms West 2013 March 11, 2013 Categorized: Games, Session: Talk, Session: Teach Session Proposal: Gaming the Library By Laura Braunstein at THATCamp Libraries 2013 February 12, 2013 Categorized: Games, Session Proposals Session Proposal: La machine à tweets By Marc Rowley at THATCamp QueensU 2013 February 3, 2013 Categorized: Collaboration, Digital Literacy, Games, Session Proposals, Social Media, Teaching, Workshops Disruptive Pedagogy Meets Procedural Rhetoric By Sherman Dorn at THATCamp Florida 2013 January 29, 2013 Categorized: Games, Session Proposals, Session: Make, Session: Play, Teaching Gaming in the Classroom By david.mcconeghy at THATCamp American Historical Association 2013 January 1, 2013 Categorized: Collaboration, Digital Literacy, Games, Session Proposals, Teaching Making Jews in the Digital Humanities By Laura Leibman at THATCamp Jewish Studies 2012 December 12, 2012 Categorized: Archives, Collaboration, Diversity, Games, Museums, Session Proposals, Session: Talk Mapping the Network: Cybercartographies and Non-Zero Interfaces By amandastarlinggould at THATCamp Theory 2012 October 1, 2012 Categorized: Collaboration, Games, Linked Data, Mapping, Museums, Visualization Game Accessibility Guidelines By Shawn Graham at THATCamp Accessibility 2012 September 11, 2012 Categorized: Games Role Playing Games (RPGs) in the Classroom: Fleshspace vs. Digital By adelinekoh at THATCamp CHNM 2012 June 15, 2012 Categorized: Games, Teaching Previous page Next page
Workshop – Digital Storytelling in the Humanities By Andy Petroski at THATCamp Harrisburg 2013 October 2, 2013 Categorized: Collaboration, Digital Literacy, Games, Mobile, Museums, Session Proposals, Session: Play, Session: Teach, Social Media, Teaching, Visualization, Workshops Tagged: interactive media, storytelling Kid-Friendly THATCamp! By Purdom Lindblad at THATCamp Virginia 2013 August 29, 2013 Categorized: Games Tagged: announcements, kids track Performing the ideal performing arts digital archive By Leanora Lange at THATCamp Performing Arts 2013 June 20, 2013 Categorized: Archives, Collaboration, Games, Session: Play Visualisations 101 By Pat Lockley at THATCAMP Digital Pedagogies 2013 June 8, 2013 Categorized: Coding, Games, Session Proposals, Session: Make, Session: Play, Session: Teach, Visualization Community, collaboration, and learning in/with/through social media By dmascle at THATCamp Kentucky 2013 May 27, 2013 Categorized: Collaboration, Crowdsourcing, Digital Literacy, Games, Session Proposals, Social Media, Teaching Session proposal: Gamification and “thirding” the DH Intro By Jacque Wernimont at THATCamp Feminisms West 2013 March 12, 2013 Categorized: Games, Session: Talk, Session: Teach Session proposal: Video game studies and DH By Jacque Wernimont at THATCamp Feminisms West 2013 March 11, 2013 Categorized: Games, Session: Talk, Session: Teach Session Proposal: Gaming the Library By Laura Braunstein at THATCamp Libraries 2013 February 12, 2013 Categorized: Games, Session Proposals Session Proposal: La machine à tweets By Marc Rowley at THATCamp QueensU 2013 February 3, 2013 Categorized: Collaboration, Digital Literacy, Games, Session Proposals, Social Media, Teaching, Workshops Disruptive Pedagogy Meets Procedural Rhetoric By Sherman Dorn at THATCamp Florida 2013 January 29, 2013 Categorized: Games, Session Proposals, Session: Make, Session: Play, Teaching Gaming in the Classroom By david.mcconeghy at THATCamp American Historical Association 2013 January 1, 2013 Categorized: Collaboration, Digital Literacy, Games, Session Proposals, Teaching Making Jews in the Digital Humanities By Laura Leibman at THATCamp Jewish Studies 2012 December 12, 2012 Categorized: Archives, Collaboration, Diversity, Games, Museums, Session Proposals, Session: Talk Mapping the Network: Cybercartographies and Non-Zero Interfaces By amandastarlinggould at THATCamp Theory 2012 October 1, 2012 Categorized: Collaboration, Games, Linked Data, Mapping, Museums, Visualization Game Accessibility Guidelines By Shawn Graham at THATCamp Accessibility 2012 September 11, 2012 Categorized: Games Role Playing Games (RPGs) in the Classroom: Fleshspace vs. Digital By adelinekoh at THATCamp CHNM 2012 June 15, 2012 Categorized: Games, Teaching Previous page Next page
Kid-Friendly THATCamp! By Purdom Lindblad at THATCamp Virginia 2013 August 29, 2013 Categorized: Games Tagged: announcements, kids track Performing the ideal performing arts digital archive By Leanora Lange at THATCamp Performing Arts 2013 June 20, 2013 Categorized: Archives, Collaboration, Games, Session: Play Visualisations 101 By Pat Lockley at THATCAMP Digital Pedagogies 2013 June 8, 2013 Categorized: Coding, Games, Session Proposals, Session: Make, Session: Play, Session: Teach, Visualization Community, collaboration, and learning in/with/through social media By dmascle at THATCamp Kentucky 2013 May 27, 2013 Categorized: Collaboration, Crowdsourcing, Digital Literacy, Games, Session Proposals, Social Media, Teaching Session proposal: Gamification and “thirding” the DH Intro By Jacque Wernimont at THATCamp Feminisms West 2013 March 12, 2013 Categorized: Games, Session: Talk, Session: Teach Session proposal: Video game studies and DH By Jacque Wernimont at THATCamp Feminisms West 2013 March 11, 2013 Categorized: Games, Session: Talk, Session: Teach Session Proposal: Gaming the Library By Laura Braunstein at THATCamp Libraries 2013 February 12, 2013 Categorized: Games, Session Proposals Session Proposal: La machine à tweets By Marc Rowley at THATCamp QueensU 2013 February 3, 2013 Categorized: Collaboration, Digital Literacy, Games, Session Proposals, Social Media, Teaching, Workshops Disruptive Pedagogy Meets Procedural Rhetoric By Sherman Dorn at THATCamp Florida 2013 January 29, 2013 Categorized: Games, Session Proposals, Session: Make, Session: Play, Teaching Gaming in the Classroom By david.mcconeghy at THATCamp American Historical Association 2013 January 1, 2013 Categorized: Collaboration, Digital Literacy, Games, Session Proposals, Teaching Making Jews in the Digital Humanities By Laura Leibman at THATCamp Jewish Studies 2012 December 12, 2012 Categorized: Archives, Collaboration, Diversity, Games, Museums, Session Proposals, Session: Talk Mapping the Network: Cybercartographies and Non-Zero Interfaces By amandastarlinggould at THATCamp Theory 2012 October 1, 2012 Categorized: Collaboration, Games, Linked Data, Mapping, Museums, Visualization Game Accessibility Guidelines By Shawn Graham at THATCamp Accessibility 2012 September 11, 2012 Categorized: Games Role Playing Games (RPGs) in the Classroom: Fleshspace vs. Digital By adelinekoh at THATCamp CHNM 2012 June 15, 2012 Categorized: Games, Teaching Previous page Next page
Performing the ideal performing arts digital archive By Leanora Lange at THATCamp Performing Arts 2013 June 20, 2013 Categorized: Archives, Collaboration, Games, Session: Play Visualisations 101 By Pat Lockley at THATCAMP Digital Pedagogies 2013 June 8, 2013 Categorized: Coding, Games, Session Proposals, Session: Make, Session: Play, Session: Teach, Visualization Community, collaboration, and learning in/with/through social media By dmascle at THATCamp Kentucky 2013 May 27, 2013 Categorized: Collaboration, Crowdsourcing, Digital Literacy, Games, Session Proposals, Social Media, Teaching Session proposal: Gamification and “thirding” the DH Intro By Jacque Wernimont at THATCamp Feminisms West 2013 March 12, 2013 Categorized: Games, Session: Talk, Session: Teach Session proposal: Video game studies and DH By Jacque Wernimont at THATCamp Feminisms West 2013 March 11, 2013 Categorized: Games, Session: Talk, Session: Teach Session Proposal: Gaming the Library By Laura Braunstein at THATCamp Libraries 2013 February 12, 2013 Categorized: Games, Session Proposals Session Proposal: La machine à tweets By Marc Rowley at THATCamp QueensU 2013 February 3, 2013 Categorized: Collaboration, Digital Literacy, Games, Session Proposals, Social Media, Teaching, Workshops Disruptive Pedagogy Meets Procedural Rhetoric By Sherman Dorn at THATCamp Florida 2013 January 29, 2013 Categorized: Games, Session Proposals, Session: Make, Session: Play, Teaching Gaming in the Classroom By david.mcconeghy at THATCamp American Historical Association 2013 January 1, 2013 Categorized: Collaboration, Digital Literacy, Games, Session Proposals, Teaching Making Jews in the Digital Humanities By Laura Leibman at THATCamp Jewish Studies 2012 December 12, 2012 Categorized: Archives, Collaboration, Diversity, Games, Museums, Session Proposals, Session: Talk Mapping the Network: Cybercartographies and Non-Zero Interfaces By amandastarlinggould at THATCamp Theory 2012 October 1, 2012 Categorized: Collaboration, Games, Linked Data, Mapping, Museums, Visualization Game Accessibility Guidelines By Shawn Graham at THATCamp Accessibility 2012 September 11, 2012 Categorized: Games Role Playing Games (RPGs) in the Classroom: Fleshspace vs. Digital By adelinekoh at THATCamp CHNM 2012 June 15, 2012 Categorized: Games, Teaching Previous page Next page
Visualisations 101 By Pat Lockley at THATCAMP Digital Pedagogies 2013 June 8, 2013 Categorized: Coding, Games, Session Proposals, Session: Make, Session: Play, Session: Teach, Visualization Community, collaboration, and learning in/with/through social media By dmascle at THATCamp Kentucky 2013 May 27, 2013 Categorized: Collaboration, Crowdsourcing, Digital Literacy, Games, Session Proposals, Social Media, Teaching Session proposal: Gamification and “thirding” the DH Intro By Jacque Wernimont at THATCamp Feminisms West 2013 March 12, 2013 Categorized: Games, Session: Talk, Session: Teach Session proposal: Video game studies and DH By Jacque Wernimont at THATCamp Feminisms West 2013 March 11, 2013 Categorized: Games, Session: Talk, Session: Teach Session Proposal: Gaming the Library By Laura Braunstein at THATCamp Libraries 2013 February 12, 2013 Categorized: Games, Session Proposals Session Proposal: La machine à tweets By Marc Rowley at THATCamp QueensU 2013 February 3, 2013 Categorized: Collaboration, Digital Literacy, Games, Session Proposals, Social Media, Teaching, Workshops Disruptive Pedagogy Meets Procedural Rhetoric By Sherman Dorn at THATCamp Florida 2013 January 29, 2013 Categorized: Games, Session Proposals, Session: Make, Session: Play, Teaching Gaming in the Classroom By david.mcconeghy at THATCamp American Historical Association 2013 January 1, 2013 Categorized: Collaboration, Digital Literacy, Games, Session Proposals, Teaching Making Jews in the Digital Humanities By Laura Leibman at THATCamp Jewish Studies 2012 December 12, 2012 Categorized: Archives, Collaboration, Diversity, Games, Museums, Session Proposals, Session: Talk Mapping the Network: Cybercartographies and Non-Zero Interfaces By amandastarlinggould at THATCamp Theory 2012 October 1, 2012 Categorized: Collaboration, Games, Linked Data, Mapping, Museums, Visualization Game Accessibility Guidelines By Shawn Graham at THATCamp Accessibility 2012 September 11, 2012 Categorized: Games Role Playing Games (RPGs) in the Classroom: Fleshspace vs. Digital By adelinekoh at THATCamp CHNM 2012 June 15, 2012 Categorized: Games, Teaching Previous page Next page
Community, collaboration, and learning in/with/through social media By dmascle at THATCamp Kentucky 2013 May 27, 2013 Categorized: Collaboration, Crowdsourcing, Digital Literacy, Games, Session Proposals, Social Media, Teaching Session proposal: Gamification and “thirding” the DH Intro By Jacque Wernimont at THATCamp Feminisms West 2013 March 12, 2013 Categorized: Games, Session: Talk, Session: Teach Session proposal: Video game studies and DH By Jacque Wernimont at THATCamp Feminisms West 2013 March 11, 2013 Categorized: Games, Session: Talk, Session: Teach Session Proposal: Gaming the Library By Laura Braunstein at THATCamp Libraries 2013 February 12, 2013 Categorized: Games, Session Proposals Session Proposal: La machine à tweets By Marc Rowley at THATCamp QueensU 2013 February 3, 2013 Categorized: Collaboration, Digital Literacy, Games, Session Proposals, Social Media, Teaching, Workshops Disruptive Pedagogy Meets Procedural Rhetoric By Sherman Dorn at THATCamp Florida 2013 January 29, 2013 Categorized: Games, Session Proposals, Session: Make, Session: Play, Teaching Gaming in the Classroom By david.mcconeghy at THATCamp American Historical Association 2013 January 1, 2013 Categorized: Collaboration, Digital Literacy, Games, Session Proposals, Teaching Making Jews in the Digital Humanities By Laura Leibman at THATCamp Jewish Studies 2012 December 12, 2012 Categorized: Archives, Collaboration, Diversity, Games, Museums, Session Proposals, Session: Talk Mapping the Network: Cybercartographies and Non-Zero Interfaces By amandastarlinggould at THATCamp Theory 2012 October 1, 2012 Categorized: Collaboration, Games, Linked Data, Mapping, Museums, Visualization Game Accessibility Guidelines By Shawn Graham at THATCamp Accessibility 2012 September 11, 2012 Categorized: Games Role Playing Games (RPGs) in the Classroom: Fleshspace vs. Digital By adelinekoh at THATCamp CHNM 2012 June 15, 2012 Categorized: Games, Teaching Previous page Next page
Session proposal: Gamification and “thirding” the DH Intro By Jacque Wernimont at THATCamp Feminisms West 2013 March 12, 2013 Categorized: Games, Session: Talk, Session: Teach Session proposal: Video game studies and DH By Jacque Wernimont at THATCamp Feminisms West 2013 March 11, 2013 Categorized: Games, Session: Talk, Session: Teach Session Proposal: Gaming the Library By Laura Braunstein at THATCamp Libraries 2013 February 12, 2013 Categorized: Games, Session Proposals Session Proposal: La machine à tweets By Marc Rowley at THATCamp QueensU 2013 February 3, 2013 Categorized: Collaboration, Digital Literacy, Games, Session Proposals, Social Media, Teaching, Workshops Disruptive Pedagogy Meets Procedural Rhetoric By Sherman Dorn at THATCamp Florida 2013 January 29, 2013 Categorized: Games, Session Proposals, Session: Make, Session: Play, Teaching Gaming in the Classroom By david.mcconeghy at THATCamp American Historical Association 2013 January 1, 2013 Categorized: Collaboration, Digital Literacy, Games, Session Proposals, Teaching Making Jews in the Digital Humanities By Laura Leibman at THATCamp Jewish Studies 2012 December 12, 2012 Categorized: Archives, Collaboration, Diversity, Games, Museums, Session Proposals, Session: Talk Mapping the Network: Cybercartographies and Non-Zero Interfaces By amandastarlinggould at THATCamp Theory 2012 October 1, 2012 Categorized: Collaboration, Games, Linked Data, Mapping, Museums, Visualization Game Accessibility Guidelines By Shawn Graham at THATCamp Accessibility 2012 September 11, 2012 Categorized: Games Role Playing Games (RPGs) in the Classroom: Fleshspace vs. Digital By adelinekoh at THATCamp CHNM 2012 June 15, 2012 Categorized: Games, Teaching Previous page Next page
Session proposal: Video game studies and DH By Jacque Wernimont at THATCamp Feminisms West 2013 March 11, 2013 Categorized: Games, Session: Talk, Session: Teach Session Proposal: Gaming the Library By Laura Braunstein at THATCamp Libraries 2013 February 12, 2013 Categorized: Games, Session Proposals Session Proposal: La machine à tweets By Marc Rowley at THATCamp QueensU 2013 February 3, 2013 Categorized: Collaboration, Digital Literacy, Games, Session Proposals, Social Media, Teaching, Workshops Disruptive Pedagogy Meets Procedural Rhetoric By Sherman Dorn at THATCamp Florida 2013 January 29, 2013 Categorized: Games, Session Proposals, Session: Make, Session: Play, Teaching Gaming in the Classroom By david.mcconeghy at THATCamp American Historical Association 2013 January 1, 2013 Categorized: Collaboration, Digital Literacy, Games, Session Proposals, Teaching Making Jews in the Digital Humanities By Laura Leibman at THATCamp Jewish Studies 2012 December 12, 2012 Categorized: Archives, Collaboration, Diversity, Games, Museums, Session Proposals, Session: Talk Mapping the Network: Cybercartographies and Non-Zero Interfaces By amandastarlinggould at THATCamp Theory 2012 October 1, 2012 Categorized: Collaboration, Games, Linked Data, Mapping, Museums, Visualization Game Accessibility Guidelines By Shawn Graham at THATCamp Accessibility 2012 September 11, 2012 Categorized: Games Role Playing Games (RPGs) in the Classroom: Fleshspace vs. Digital By adelinekoh at THATCamp CHNM 2012 June 15, 2012 Categorized: Games, Teaching Previous page Next page
Session Proposal: Gaming the Library By Laura Braunstein at THATCamp Libraries 2013 February 12, 2013 Categorized: Games, Session Proposals Session Proposal: La machine à tweets By Marc Rowley at THATCamp QueensU 2013 February 3, 2013 Categorized: Collaboration, Digital Literacy, Games, Session Proposals, Social Media, Teaching, Workshops Disruptive Pedagogy Meets Procedural Rhetoric By Sherman Dorn at THATCamp Florida 2013 January 29, 2013 Categorized: Games, Session Proposals, Session: Make, Session: Play, Teaching Gaming in the Classroom By david.mcconeghy at THATCamp American Historical Association 2013 January 1, 2013 Categorized: Collaboration, Digital Literacy, Games, Session Proposals, Teaching Making Jews in the Digital Humanities By Laura Leibman at THATCamp Jewish Studies 2012 December 12, 2012 Categorized: Archives, Collaboration, Diversity, Games, Museums, Session Proposals, Session: Talk Mapping the Network: Cybercartographies and Non-Zero Interfaces By amandastarlinggould at THATCamp Theory 2012 October 1, 2012 Categorized: Collaboration, Games, Linked Data, Mapping, Museums, Visualization Game Accessibility Guidelines By Shawn Graham at THATCamp Accessibility 2012 September 11, 2012 Categorized: Games Role Playing Games (RPGs) in the Classroom: Fleshspace vs. Digital By adelinekoh at THATCamp CHNM 2012 June 15, 2012 Categorized: Games, Teaching Previous page Next page
Session Proposal: La machine à tweets By Marc Rowley at THATCamp QueensU 2013 February 3, 2013 Categorized: Collaboration, Digital Literacy, Games, Session Proposals, Social Media, Teaching, Workshops Disruptive Pedagogy Meets Procedural Rhetoric By Sherman Dorn at THATCamp Florida 2013 January 29, 2013 Categorized: Games, Session Proposals, Session: Make, Session: Play, Teaching Gaming in the Classroom By david.mcconeghy at THATCamp American Historical Association 2013 January 1, 2013 Categorized: Collaboration, Digital Literacy, Games, Session Proposals, Teaching Making Jews in the Digital Humanities By Laura Leibman at THATCamp Jewish Studies 2012 December 12, 2012 Categorized: Archives, Collaboration, Diversity, Games, Museums, Session Proposals, Session: Talk Mapping the Network: Cybercartographies and Non-Zero Interfaces By amandastarlinggould at THATCamp Theory 2012 October 1, 2012 Categorized: Collaboration, Games, Linked Data, Mapping, Museums, Visualization Game Accessibility Guidelines By Shawn Graham at THATCamp Accessibility 2012 September 11, 2012 Categorized: Games Role Playing Games (RPGs) in the Classroom: Fleshspace vs. Digital By adelinekoh at THATCamp CHNM 2012 June 15, 2012 Categorized: Games, Teaching Previous page Next page
Disruptive Pedagogy Meets Procedural Rhetoric By Sherman Dorn at THATCamp Florida 2013 January 29, 2013 Categorized: Games, Session Proposals, Session: Make, Session: Play, Teaching Gaming in the Classroom By david.mcconeghy at THATCamp American Historical Association 2013 January 1, 2013 Categorized: Collaboration, Digital Literacy, Games, Session Proposals, Teaching Making Jews in the Digital Humanities By Laura Leibman at THATCamp Jewish Studies 2012 December 12, 2012 Categorized: Archives, Collaboration, Diversity, Games, Museums, Session Proposals, Session: Talk Mapping the Network: Cybercartographies and Non-Zero Interfaces By amandastarlinggould at THATCamp Theory 2012 October 1, 2012 Categorized: Collaboration, Games, Linked Data, Mapping, Museums, Visualization Game Accessibility Guidelines By Shawn Graham at THATCamp Accessibility 2012 September 11, 2012 Categorized: Games Role Playing Games (RPGs) in the Classroom: Fleshspace vs. Digital By adelinekoh at THATCamp CHNM 2012 June 15, 2012 Categorized: Games, Teaching Previous page Next page
Gaming in the Classroom By david.mcconeghy at THATCamp American Historical Association 2013 January 1, 2013 Categorized: Collaboration, Digital Literacy, Games, Session Proposals, Teaching Making Jews in the Digital Humanities By Laura Leibman at THATCamp Jewish Studies 2012 December 12, 2012 Categorized: Archives, Collaboration, Diversity, Games, Museums, Session Proposals, Session: Talk Mapping the Network: Cybercartographies and Non-Zero Interfaces By amandastarlinggould at THATCamp Theory 2012 October 1, 2012 Categorized: Collaboration, Games, Linked Data, Mapping, Museums, Visualization Game Accessibility Guidelines By Shawn Graham at THATCamp Accessibility 2012 September 11, 2012 Categorized: Games Role Playing Games (RPGs) in the Classroom: Fleshspace vs. Digital By adelinekoh at THATCamp CHNM 2012 June 15, 2012 Categorized: Games, Teaching Previous page Next page
Making Jews in the Digital Humanities By Laura Leibman at THATCamp Jewish Studies 2012 December 12, 2012 Categorized: Archives, Collaboration, Diversity, Games, Museums, Session Proposals, Session: Talk Mapping the Network: Cybercartographies and Non-Zero Interfaces By amandastarlinggould at THATCamp Theory 2012 October 1, 2012 Categorized: Collaboration, Games, Linked Data, Mapping, Museums, Visualization Game Accessibility Guidelines By Shawn Graham at THATCamp Accessibility 2012 September 11, 2012 Categorized: Games Role Playing Games (RPGs) in the Classroom: Fleshspace vs. Digital By adelinekoh at THATCamp CHNM 2012 June 15, 2012 Categorized: Games, Teaching Previous page Next page
Mapping the Network: Cybercartographies and Non-Zero Interfaces By amandastarlinggould at THATCamp Theory 2012 October 1, 2012 Categorized: Collaboration, Games, Linked Data, Mapping, Museums, Visualization Game Accessibility Guidelines By Shawn Graham at THATCamp Accessibility 2012 September 11, 2012 Categorized: Games Role Playing Games (RPGs) in the Classroom: Fleshspace vs. Digital By adelinekoh at THATCamp CHNM 2012 June 15, 2012 Categorized: Games, Teaching Previous page Next page
Game Accessibility Guidelines By Shawn Graham at THATCamp Accessibility 2012 September 11, 2012 Categorized: Games Role Playing Games (RPGs) in the Classroom: Fleshspace vs. Digital By adelinekoh at THATCamp CHNM 2012 June 15, 2012 Categorized: Games, Teaching Previous page Next page
Role Playing Games (RPGs) in the Classroom: Fleshspace vs. Digital By adelinekoh at THATCamp CHNM 2012 June 15, 2012 Categorized: Games, Teaching Previous page Next page